Half Life 2 Sucks
. continuous In the recent, I've heard plenty of individuals saying items like 'my god, ravenholm is definitely the best' and 'super scary', etc. I'michael wondering because I'meters not quite sure- are usually people getting serious or can be this a joke?
Sep 05, 2009 Half life 2 sucks now. I think his last great game was Half Life 1(HL1). From there, it all went down hill. So, why does Half life 2 suck now?
Half Life 1
Because in my opinion, Ravenholm has been by considerably the worst degree in half life 2. Not really sure where the technical start is usually, but as soon as you obtain into that part with the rotating cutting blades (not really with Puppy's picture,etc.) it all goes to hell. Foes are brainless pieces of crap that simply walk towards you, the environment sucks, and overall, it feels like the incorrect sport. Kingdom hearts 2 final mix walkthrough ps4.
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- Half Life 1 was an awesome game back in 1998. It was critically acclaimed for it's flowing narrative. It also defined 1st person shooter games for several years after it was released. Half Life 2 was a great game, but not as memorable as Half Life 1.
- The map design sucks and there is no noticeable story for the most part. If it had not been for Half-Life 2, gaming today would not be an iota different. I played the original Half Life 5.
And then, my lord, the leaping questions. What had been they thinking? Lots even more, but I'michael curious, this can be a joke? Because if not really, what? How is definitely that picture where you're also in the city with the rebels not really the essential scene people talk about? What?or is it because you get to use the gravity weapon for the initial time in ravenholm.
@Wyre stated: 'To me, Ravenhold was an annoying series of ocean of small enemies hovering through the air flow, and a critical absence of ammo. I in no way thought the gravity gun was that much fun, so instead I experienced pushed to use it to preserve ammo.Though I love the shout the zombies do when you set them on open fire. That's the greatest shout I can recall from any video game. I would like to understand who voiced that scream, because it't incredible, and will a great work of selling the anguish of what getting on open fire must feel like.'
IMO the gravity gun is fun because of puzzles. As a tool itself, meh, éxcept for the sawbIades. @Wyre said: 'To me, Ravenhold was an irritating collection of surf of small enemies soaring through the atmosphere, and a critical absence of ammo. I never believed the gravity gun had been that much fun, so instead I experienced compelled to use it to conserve ammo.Though I enjoy the scream the zombies do when you arranged them on fireplace. That's the best scream I can recall from any video clip video game. I would like to know who voiced that scream, because it'beds incredible, and does a great work of promoting the pain of what getting on fire must sense like.'
IMO the gravity weapon is enjoyment because of puzzles. As a tool itself, meh, éxcept for the sawbIades. 'I think it has been a great addition to your arsenal, just not that enjoyment when using just it. I did possess a lot of enjoyment shooting things and then switching to toss a barrel or sawblade at somebody, then go back again to shooting people once again.Man, I require some more HL. Maybe I should play through the 360 version since I've just defeat it on Personal computer and have both.
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@EndBoss stated: ' THANK YOU F0R THE SP0ILERS, BASTARD. 'haven't you study the name of the posting?, and anyways, how aged is definitely this sport? 'I has been about to say, '90 day time spoiler-free period is upward and after that some.' As significantly Ravenholm will go, I think the reason why it is certainly so memorable/scary is definitely that it is definitely like a tonal shift for the sport. For the most part, the tale upward to that point has happen to be pretty very much sci-fi troops and headcrabs.
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Then you have got what is definitely generally a zombie-infested city where you are capturing off buzzsaws and running for your life. Really, its the initial period you use the gravity weapon to any genuine effect as your frantically searching around for something to take at the inbound shambling zombies.
I put on't believe its 'frightening,' persay, but I don't believe any video game is scary. Even more over, its a excellent atmosphere that I have always been wanting to get out of immediately, not because its bad but sincerely unsettling. That said, the jumping bits are usually frustrating, but that's often the worst part of any Half-Life sport. I wear't have got the video game, but playing the chapter that has been in the demo, I already don't like it (which can make me wonder why stage insertion in the demonstration could've been much longer than Ravenholm). 1st component of it has been ok, a few gets from headcrabs here and presently there, but when the different zombies started arriving, my coronary heart couldn't stop defeating.
I'michael not sure what was worse, the very quick zombies, or the poison headcrab carriers, but I simply stopped soon enough afterwords. Couldn'testosterone levels take it. That, and I kept working out of ammó, and the grávity weapon was ineffective in locations that I couldn't use it proper. To me it has been one component play ground to show off the gravity weapon and another component horror video game. I can definitely discover where the aggravation would arrive from with some admittedly terrible leaping puzzles and foes that instantly provide your health to 1 with toxin but some other than that, I really enjoyed/was horrified with my period in Ravenholm. In regards to the brainless enemies, I believe they served to demonstrate the scary and haunting environment of the level to display a different aspect to the sport while offering you opponents who didn't combat back to hard, permitting you to experiment with the various uses of the gravity gun. Never obtained tired of throwing saw blades at foes to cut 'em in half.